Send RT
Copies the video at In into an internal double buffer and publishes it under the name in the Channel field. ReceiveRT picks it up. Since no edge is drawn, it is not caught by cycle detection, so you can build video feedback loops.
- Precision dropdown: Bits8 (default), Half, Float. The Receive side follows the format of the Send, so raising this raises the precision of the whole loop
- When the input is not connected, black is sent. When Channel is empty, nothing is sent
If several Send RT nodes use the same channel name, a warning appears and the one that registered later wins. The losing Send is ignored.
Left at 8bit (Bits8), the decaying tail of a feedback loop can band from quantization, or stall and freeze partway. Use Half or Float when building long trails.
Video
Input ports
| Port ID | Type |
|---|---|
In | RenderTexture |
Output ports
None
Scriptable members
| Path | Type |
|---|---|
currentChannel | string |
Synapse Apps (scripting)
await synapse.modules.create({ type: "SendRT" }) 

