WaveMap

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All docs in one file (llms-full.txt)
WaveMap #3D #Node
WaveMap

Builds a 0–1 weight along the axis of the point index, maps it into MinMax, applies it to the chosen attribute, and outputs the resulting PointCloud. Feeding a Saw waveform LFO into Phase runs the wave through the flock in tempo sync.

Mode (dropdown)

  • Wave (default) — a cosine wave with the phase shifted per point. The weight is 0.5 - 0.5cos((Phase - index × Stagger) × 2π), so as with the LFO’s Sine, the start of the phase is a trough
  • Sweep — a window of width Sweep width circulates over the normalized index. The distance to the window wraps, so the end and the start appear joined

Target attribute (dropdown)

  • UniformScale (default) — multiplies the mapped value into the scale (minimum 0.001)
  • ColorGradient — interpolates ColorA→ColorB and overwrites the color
  • RotationY — adds mapped value × 360 degrees to the Y-axis rotation
  • PositionY — adds the mapped value to Y

Parameters

  • Phase (default 0) — in Sweep only the fractional part is used, and 0→1 is one cycle
  • Per-index offset (Stagger) (default 0.05) — the phase difference between adjacent points. Wave only
  • Sweep width (default 0.15, minimum 0.005) — the width of the window. Sweep only
  • Min / Max (default 1 / 2.5)
  • ColorA / ColorB — used only by ColorGradient

ColorGradient does not use Min / Max; it uses the weight itself as the interpolation ratio from ColorA to ColorB.

Input ports

Port IDType
PointCloudPointCloudInput
Phasefloat
Per-index offsetfloat
Sweep widthfloat
Minfloat
Maxfloat
ColorAColor
ColorBColor

Output ports

Port IDType
PointCloudPointCloudOutput

Scriptable members

PathType
phaseInputfloat
staggerInputfloat
widthInputfloat
minInputfloat
maxInputfloat

Synapse Apps (scripting)

await synapse.modules.create({ type: "WaveMap" })

Also referenced from