ArtNet Output
Sends the 512 channels received at DMX In over UDP as Art-Net ArtDmx packets (OpCode 0x5000 / protocol version 14). Sending runs at a fixed rate independent of graph updates, repeating every 0.033 seconds (about 30fps). The destination, universe, and source interface are configured in the node UI.
- Target IP — default
192.168.1.200. Only when you specify255.255.255.255does it broadcast - Universe — clamped to 0–32767. The low 8 bits are written into the packet as SubUni and the high 7 bits as Net
- Interface — the network interface to bind as the source. Choose
Auto(default), or from the active IPv4 addresses - Enabled — while off, both taking in the input and sending stop
- The destination port is 6454 (there is no input field for it in the node UI)
Sending does not stop when the input stops. It keeps sending the contents of the last frame it received at about 30fps. To stop it, turn
Enabledoff.
The incoming DMX frame’s mask is ignored, and the internal buffer is overwritten across all 512 channels. When mixing multiple fixtures into one universe, merge them through Universe before this node.
Input ports
| Port ID | Type |
|---|---|
DMX In | DMXFrame |
Output ports
None
Synapse Apps (scripting)
await synapse.modules.create({ type: "artnet_output" }) 
