← All perk packs

Logo Motion Effect Pack (9 effects)

  • 2025.06 Pro perk Effect pack

    Nine custom effect nodes (.srfx) that turn a logo image into an enter → hold → exit motion loop.

    A pack of custom effect nodes (.srfx) for SynapseRack. Drop any of the nine onto a logo image and you get a finished logo motion. They look good on footage too.

    How to use

    1. Unzip the downloaded .zip file.

    2. Put the unzipped folder into your CustomFx folder.

      • Windows: C:\SainaWorks\SynapseRack\CustomFx
      • Mac: /Users/<your name>/SainaWorks/SynapseRack/CustomFx

      You should end up with SainaWorks/SynapseRack/CustomFx/LogoFx/*.srfx.

    3. Launch SynapseRack. The Logo_ series shows up under CustomFx. Tweak the parameters, or drive them with MIDI or the StepSequencer.

    4. With Node LivePreview turned on in GlobalSettings, some GPUs flicker. Turning it off is recommended for now.

    Logo Fx — nine logo motions

    Apply one to a logo image and it loops enter → hold → exit.

    Shared parameters

    ParameterWhat it does
    uMoveTimeSeconds spent moving
    uHoldTimeSeconds spent holding still
    uPostFinish. 0 RGB delay (splits into RGB while moving) / 1 color trail / 2 echo (stepped afterimages) / 3 outline (line-only afterimages)
    uTrailAmount of trail / afterimage (0 = off)
    uColorR / G / BTrail and line color
    uStepFpsSet to 10–12 for a choppy look while moving

    logoreel-spin.srfx

    Spins fast like a slot reel and snaps to a stop. Copies line up side by side, each spinning opposite to its neighbor.

    • uSpins … higher = wilder spin. 6–8 feels like a slot machine
    • uCount / uSpacing / uScale … number, gap and size of the columns

    logoreel-drum.srfx

    Rotates like a real slot drum, with curvature and shading. Reels stop one by one from the left.

    • uRadius … smaller = rounder and more 3D
    • uCount 3 + lots of uSpins … a slot machine, basically

    logoslice-shift.srfx

    The logo splits into strips that slide in alternately from left and right, line up, hold, then slide out.

    • more uSlices + higher uStagger … assembles in a wave
    • uBounce … overshoot on landing, wind-up before leaving
    • uVertical … vertical strips moving up and down

    logotile-flip.srfx

    Tiles flip over in a wave, like a departure board.

    • uPattern … reveal order (0 diagonal / 1 from center / 2 random)
    • uCols … tile density
    • uHorizontal … flip vertically instead

    logozoom-punch.srfx

    Flies in from the back, stops, winds up, then punches through the camera.

    • uSpin … spins while flying in
    • uEndScale … how hard it punches through
    • uKick … feed an envelope and it pulses on the kick

    logomosaic-resolve.srfx

    Resolves from a coarse mosaic into the sharp logo in steps. Exits in reverse.

    • uSteps … fewer = chunkier, more digital
    • uMaxBlock … starting coarseness
    • uDither … drops blocks so it looks like it is being assembled

    logowipe-reveal.srfx

    Revealed by a line, circle or blinds wipe, with a glowing edge.

    • uShape … shape (0 line / 1 circle / 2 blinds)
    • uAngle … tilt it and it instantly looks better
    • uGlow … edge glow (color from uColorR / G / B)

    logojelly-drop.srfx

    Drops from above, squashes on landing, jiggles to a stop, then winds up and jumps away.

    • uSquash … amount of squash
    • uWobble … amount of jiggle
    • Set uFloor to the bottom edge of your logo first

    logoglitch-burst.srfx

    Appears flickering through noise, holds clean, then falls apart.

    • uAmount … how broken
    • uRate … lower = rougher, more analog
    • uHoldGlitch … occasional glitch flashes while holding
    • SynapseRack_LogoFx_Pack.zip 106 KB